Dungeons and Goblins — AI Telegram Voice Adventure with Persistent Memory
Dungeons and Goblins — AI Telegram Voice Adventure with Persistent Memory This n8n template demonstrates how to use an AI agent with persistent memory to run a structured, rules-driven fantasy role-playing game entirely through Telegram voice messages. The workflow acts as a Dungeon Master, narrating scenes, resolving mechanics, performing dice rolls when authorized, and explicitly saving game state between turns. How it works A player actions are provided to Telegram bot via voice messages. The AI agent loads the current game state from n8n memory. A strict system prompt enforces rules, turn flow, and narration. When an action requires a dice roll, the agent waits for player authorization. Once authorized, the AI rolls, resolves the outcome, and applies changes. All state updates are emitted as structured data and saved to memory. The request and response are processed in Groq's STT and TTS. Use cases Solo text-based fantasy campaigns Persistent AI-driven adventures Testing stateful AI agents in n8n Educational examples of memory-aware workflows Requirements Groq API token (free tier supported) Telegram bot API token. An n8n automation workflow template by Anton Bezman.
Anton Bezman
web
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